Campaigns []
Campaigns are made up of missions and take place in a region of the world. Once all the missions are beaten the region is freed of Shattered Sun's presence.
South America[]
Name | Region | Missions | Text | HP | Reward | Credits |
---|---|---|---|---|---|---|
It Begins |
Argentina |
3 | The warlord's base has been located. A small strike team has been deployed.
The warlord has been apprehended, but a new, greater force threatens Havoc. |
5/10 | Kodiak | 20 total |
Hard Shell |
Peru |
4 | Havoc carriers have been brought down all across the world.
The Havoc team continues to fend off attacks while blind. |
15 | Ibis | 20+10+40+40 = 110 |
Thorn |
Brazil |
2 | A shadowy figure, Rezin, appears to lead forces against Havoc.
Rezin presses her attack on the weakened Havoc carrier. |
15 | Hyperion Prototype | 20 + 40 = 60 |
Shattered Sun |
Venezuela |
3 | An old Havoc base may hold the key to bringing the fight to Shattered Sun.
Elia struggles to resurrect the sensors of the old base and Shattered Sun seizes the moment. Rezin appears just as the Havoc base flickers to life. |
20 | H4 Helo | 25 + 50 + 75 = 150 |
North America[]
Name | Region | Missions | Text | HP | Reward | Credits |
---|---|---|---|---|---|---|
Fire Rises | Central America | 5 | Rampant wildfires slow Havoc's progress. | 25 | Flametank | 25+25+25+50+75 = 200 |
Call to Action | Western United States | 5 | Havoc begins making a play to reclaim the Watchtower, Havoc's central base in North America. | 25 | Light Jeep | 15+25+50+75+100 = 265 |
Watchtower | Eastern United States | 8 | The battle for the Watchtower begins! | 35 | Scorpion | 25+25+25+25+25 +50+75+100 = 350 |
Bloodhound | Ontario | 5 | The Havoc team hunts down missing tech. | ? | Cobra | 25+25+50+75+100 = 275 |
Poisoned | Alberta | 4 | Darius has been poisoned and Shattered Sun strikes. | 45 | Ibis | ?+?+?+100 = ? |
ECHO | Eastern Canada | 7 | Communication come from a Havoc base may still be operational. | 65 | Colt | 25+25+25+25+50+75+100 = 325 |
Ghost Signals | Nunavut | 3 | The signal's intensity increases. | 65 | Ibis | 50+75+100 = 225 |
Broadcast | Greenland | 4 | The Carrier is pulled completely off course. | 90 | Wolverine | 25+50+75+75 = 225 |
Flash Freeze | Northwest Territory | 6 | ? | ? | ? | |
Red Snow | Alaska | 5 | While the carrier is vulnerable Shattered Sun attacks. | 65 | Rhino Humvee | 25+25+50+50+75= 225 |
Africa[]
Name | Region | Missions | Text | HP | Reward | Credits |
---|---|---|---|---|---|---|
Broken Coast | North Africa | 5 | A crashed Havoc carrier brings scavengers. | 20 | Colt | 25+25+25+75+100 = 250 |
Shrapnel | Congo | 5 | Rezin has made contact with the scavs offering them a high price for any info already stolen. | 25 | Devilcast | 25+25+50+50+50 = 200 |
Killshot | South Africa | 5 | Survivors from the Carrier crash in West Africa have been located | 35 | Stinger | 25+25+50+75+100 = 275 |
Refuel | Madagascar | 4 | The carrier needs to dock and refuel | 45 | Flametank | 25+50+75+100 = 250 |
Infiltration | East Africa | 5 | Rezin's agents have snuck aboard the ship and stolen several prototypes. | 45/65 | Forward Scout | 25+25+50+75+100 = 275 |
Hornet's Nest | Egypt | 8 | A Shattered Sun base has been found. | 80 | Bazooka Jeep | 25+25+25+25+50+75+100 = 325 |
Europe[]
Name | Region | Missions | Text | HP | Reward | Credits |
---|---|---|---|---|---|---|
Evasive Maneuvers | Southern Europe | 5 | The laser satellite is tracking Havoc. | 100 | Rhino Humvee | 25+25+50+75+100 = 275 |
No Quarter | Iceland | 5 | Vile has planted a bomb on the carrier. | 100 | Flameburst Drone | 25+25+50+75+100 = 275 |
Gateway | Great Britain | 5 | An S.O.S. is broadcast from the VAULT, Havoc's prison. | 100 | Shrike | 25+25+50+75+100 = 275 |
Stormfront | Western Europe | 5 | An S.O.S. is broadcast from the VAULT, Havoc's prison. | 125 | HADES | 25+25+50+75+100 = 275 |
VAULT | Northern Europe | 6 | The carrier reaches the VAULT just as Shattered Sun breaks in. | 125 | Trirotor | 25+25+25+50+75+100 = 300 |
Lock On | Scandinavia | 6 | Shattered Sun wants to bring Havoc out of the sky. | 125 | Guerilla Tank | 25+25+25+50+75+100 = 300 |
Life or Death | Russia | 8 | Vargas moves to finish of Havoc | 150 | Galvanizer | 25+25+25+25+25+50+75+100 = 350 |
Asia[]
Name | Region | Nb. of missions | Text | HP | Reward | Credits |
---|---|---|---|---|---|---|
Scorch Marks | Middle East | 5 | Vile seeks revenge on Havoc. | 90 | Flameburst Drone | 25 + 25 + 50 + 75+ 100 = 275 |
Siege | Afghanistan | 5 | Victory over Vargas doesn't last long. | 150 | Mule | 25 + 25 + 50 + 75+ 100 = 275 |
Ashes | Ural | 5 | Vile wields super charged weapons. | 160 | Phoenix | 25 + 25 + 50 + 75+ 100 = 275 |
Reconstruction | Siberia | 6 | Shattered Sun begins to rebuild. | 160 | Guerilla Tank | 25 + 25 + 25 + 50 + 75 + 100 = 300 |
Discord | Yakutsk | 6 | Shattered Sun rises. | 160 | Fury | 25 + 25 + 25 + 50 + 75 + 100 = 300 |
Death Throes | Kamchatka | 8 | Vargas returns in Force. | 175 | Raider | 25 + 25 + 25 + 25 + 25 + 50 + 75 +75 = 325 |
Evolution | Irkutsk | 8 | Shattered Sun has created new weapons. | 175 | Fast Raider | 25 + 25 + 25 + 25 + 25 + 50 + 75 + 100 = 350 |
Hybrid | Mongolia | 8 | New mods fall into Vargas' hands. | 175 | Blood ONI | 25 + 25 + 25 + 25 + 25 + 50 + 75 + 100 = 350 |
Timed Campaigns[]
After certain Time-Intervals there are starting special Campaigns with often Unique Rewards
Name | Starts | Limit | Reward | Rarity |
---|---|---|---|---|
Arclight | 0d | 2d | Scorpion | 2* Basic |
Torchlight | 0d | 3d | Scorpion | 2* Basic |
Flank | 3d | 3d | Slammer | 2* Premium |
Rogue Warden | 4d | 2d | Kara | 3* Unique |
Buring Tide | 7d | 3d | Vile's Incinerator | 3* Unique |
High Impact | 10d | 3d | Icarus | 3* Unique |
Eclipse | 15d | 3d | Splitter | 4* Unique |
Grinder | 20d | 5d | Cerberus | 4* Unique |